Archive for January, 2008

The Basics of Backgammon Tactics – Part 2

by Caden on Friday, January 11th, 2008

As we dicussed in the last article, Backgammon is a casino game of talent and good luck. The goal is to shift your chips safely around the board to your inside board and at the same time your opponent shifts their chips toward their inside board in the opposite direction. With opposing player chips moving in opposite directions there is bound to be conflict and the need for specific tactics at particular instances. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game plan is to absolutely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a damaged position if she ever tries to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you’ve successfully built the prime to prevent the movement of your competitor, the opponent doesn’t even get to toss the dice, and you move your pieces and roll the dice again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game strategy are very similar – to harm your competitor’s positions in hope to better your chances of winning, however the Back Game tactic uses alternate techniques to do that. The Back Game strategy is often used when you are far behind your competitor. To compete in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to play in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partly the outcome of the dice toss.