The Basics of Backgammon Game Plans – Part One

by Caden on October 23rd, 2015

[ English ]

The aim of a Backgammon match is to move your checkers around the game board and bear them off the board faster than your competitor who works harder to achieve the same buthowever they move in the opposing direction. Succeeding in a round in Backgammon requires both tactics and good luck. How far you will be able to move your chips is left to the numbers from tossing the dice, and how you shift your chips are determined by your overall playing strategies. Players use differing plans in the different stages of a game dependent on your positions and opponent’s.

The Running Game Strategy

The goal of the Running Game plan is to bring all your chips into your inner board and pull them off as fast as you could. This technique focuses on the pace of moving your pieces with little or no efforts to hit or barricade your competitor’s chips. The best scenario to employ this strategy is when you believe you might be able to shift your own chips quicker than the opposition does: when 1) you have less pieces on the game board; 2) all your pieces have moved beyond your opponent’s chips; or 3) the opponent does not employ the hitting or blocking strategy.

The Blocking Game Plan

The main aim of the blocking strategy, by the title, is to block your opponent’s chips, temporarily, while not fretting about moving your checkers quickly. After you’ve created the blockade for the competitor’s movement with a few chips, you can move your other checkers rapidly off the game board. The player really should also have a good plan when to back off and move the checkers that you utilized for the blockade. The game becomes interesting when the opposition utilizes the same blocking tactic.

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