The Essential Details of Backgammon Tactics – Part Two

by Caden on December 30th, 2016

As we have dicussed in the last article, Backgammon is a game of ability and luck. The aim is to shift your pieces carefully around the board to your home board while at the same time your opposition moves their checkers toward their home board in the opposite direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the need for specific techniques at specific instances. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game plan is to completely stop any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he at all attempts to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. Once you have successfully constructed the prime to block the movement of your competitor, the opponent does not even get to roll the dice, and you shift your chips and toss the dice again. You will win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game technique are similar – to hurt your opponent’s positions in hope to better your odds of winning, however the Back Game plan relies on seperate tactics to achieve that. The Back Game plan is frequently employed when you’re far behind your opponent. To play Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.

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