The Essential Details of Backgammon Tactics – Part Two
by Caden on June 29th, 2017
As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to move your checkers safely around the board to your inside board and at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the requirement for specific strategies at particular times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Tactic
If the goal of the blocking strategy is to hamper the opponents ability to move their chips, the Priming Game strategy is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if she ever attempts to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your half of the board. As soon as you’ve successfully constructed the prime to block the movement of your opponent, your competitor does not even get to toss the dice, that means you move your chips and toss the dice again. You will be a winner for sure.
The Back Game Technique
The aims of the Back Game plan and the Blocking Game technique are very similar – to hurt your competitor’s positions hoping to improve your chances of winning, but the Back Game plan uses alternate tactics to achieve that. The Back Game tactic is often utilized when you are far behind your opponent. To participate in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the pieces are moved is partly the result of the dice toss.
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