The Essential Basics of Backgammon Strategies – Part Two
by Caden on Thursday, November 16th, 2017
As we dicussed in the last article, Backgammon is a game of skill and luck. The aim is to move your chips safely around the board to your inside board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for specific tactics at particular times. Here are the last two Backgammon strategies to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game plan is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if she ever tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your board. After you have successfully constructed the prime to block the activity of your opponent, your competitor does not even get to toss the dice, and you move your chips and toss the dice yet again. You will be a winner for sure.
The Back Game Strategy
The aims of the Back Game tactic and the Blocking Game plan are very similar – to harm your competitor’s positions hoping to better your odds of winning, but the Back Game strategy uses seperate tactics to do that. The Back Game plan is frequently employed when you’re far behind your competitor. To participate in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the result of the dice roll.
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