The Essential Facts of Backgammon Tactics – Part Two

by Caden on December 21st, 2017

As we dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to shift your pieces carefully around the game board to your home board and at the same time your opposing player moves their checkers toward their inside board in the opposite direction. With competing player checkers moving in opposing directions there is going to be conflict and the need for particular tactics at particular instances. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to shift his chips, the Priming Game tactic is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he ever attempts to escape the wall. The trap of the prime can be built anyplace between point two and point 11 in your half of the board. As soon as you have successfully assembled the prime to block the movement of the competitor, your competitor does not even get a chance to toss the dice, and you move your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your opponent’s positions in hope to boost your chances of succeeding, however the Back Game tactic uses seperate techniques to achieve that. The Back Game plan is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the result of the dice roll.

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