The Basics of Backgammon Tactics – Part 2
by Caden on November 23rd, 2018
As we dicussed in the last article, Backgammon is a casino game of skill and luck. The aim is to move your pieces carefully around the board to your inner board and at the same time your opposing player moves their chips toward their inner board in the opposite direction. With opposing player checkers moving in opposite directions there is going to be conflict and the requirement for specific tactics at particular times. Here are the two final Backgammon plans to round out your game.
The Priming Game Strategy
If the goal of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game tactic is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if he/she ever tries to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. Once you have successfully built the prime to stop the movement of the competitor, the opponent doesn’t even get to roll the dice, and you move your checkers and roll the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game plan and the Blocking Game technique are similar – to hinder your opponent’s positions in hope to boost your odds of succeeding, however the Back Game tactic relies on different techniques to do that. The Back Game technique is generally used when you are far behind your competitor. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.
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