The Essential Details of Backgammon Tactics – Part Two
by Caden on November 28th, 2018
As we have dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to move your pieces safely around the game board to your inside board and at the same time your opposing player moves their pieces toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular tactics at specific times. Here are the two final Backgammon plans to round out your game.
The Priming Game Strategy
If the goal of the blocking plan is to hamper the opponents ability to shift her chips, the Priming Game strategy is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he at all attempts to leave the wall. The trap of the prime can be setup anywhere between point two and point eleven in your board. Once you’ve successfully constructed the prime to stop the movement of the competitor, the competitor does not even get to toss the dice, that means you move your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game tactic are very similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, however the Back Game plan uses different tactics to achieve that. The Back Game technique is often used when you’re far behind your competitor. To play Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to play in Backgammon seeing as it requires careful movement of your pieces and how the checkers are moved is partly the result of the dice roll.
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