Archive for February, 2021

Backgammon – 3 Main Plans

by Caden on Saturday, February 27th, 2021

[ English ]

In very simple terms, there are three fundamental strategies used. You must be able to hop between strategies quickly as the course of the game unfolds.

The Blockade

This is comprised of creating a 6-deep wall of checkers, or at a minimum as deep as you can manage, to barricade in your competitor’s checkers that are on your 1-point. This is considered to be the most acceptable course of action at the start of the game. You can build the wall anywhere within your eleven-point and your 2-point and then shuffle it into your home board as the game continues.

The Blitz

This is composed of closing your home board as quick as possible while keeping your opponent on the bar. e.g., if your competitor rolls an early two and moves one checker from your one-point to your three-point and you then toss a 5-5, you can play six/one six/one eight/three eight/three. Your opposer is then in serious difficulty considering that they have two checkers on the bar and you have closed half your inside board!

The Backgame

This plan is where you have two or higher anchors in your competitor’s inner board. (An anchor spot is a position filled by at least 2 of your checkers.) It would be employed when you are extremely behind as this strategy much improves your opportunities. The best locations for anchor spots are close to your opponent’s smaller points and also on adjacent points or with a single point in between. Timing is integral for a competent backgame: at the end of the day, there is no reason having 2 nice anchors and a complete wall in your own inner board if you are then required to break down this straight away, while your challenger is getting their checkers home, seeing that you do not have other spare checkers to move! In this case, it is better to have pieces on the bar so that you can preserve your position up until your competitor provides you an opportunity to hit, so it will be an excellent idea to try and get your competitor to hit them in this situation!

Backgammon – Three General Techniques

by Caden on Thursday, February 11th, 2021

In astonishingly general terms, there are three chief tactics used. You must be able to hop between techniques almost instantly as the action of the match unfolds.

The Blockade

This involves creating a 6-thick wall of checkers, or at a minimum as thick as you are able to achieve, to lock in your opponent’s checkers that are located on your 1-point. This is deemed to be the most suitable course of action at the start of the match. You can assemble the wall anywhere within your eleven-point and your 2-point and then shuffle it into your home board as the game continues.

The Blitz

This is composed of closing your home board as fast as possible while keeping your opponent on the bar. e.g., if your competitor tosses an early 2 and shifts one piece from your one-point to your 3-point and you then toss a five-five, you can play six/one 6/1 eight/three 8/3. Your competitor is then in big-time dire straits seeing that they have two checkers on the bar and you have locked half your inner board!

The Backgame

This plan is where you have 2 or more checkers in your competitor’s inner board. (An anchor spot is a point consisting of at a minimum two of your checkers.) It should be used when you are significantly behind as it much improves your circumstances. The strongest places for anchor spots are close to your competitor’s smaller points and also on adjacent points or with one point separating them. Timing is essential for a competent backgame: after all, there is no point having two nice anchor spots and a complete wall in your own inner board if you are then forced to break up this right away, while your opponent is shifting their pieces home, owing to the fact that you do not have any other spare pieces to move! In this case, it is more tolerable to have checkers on the bar so that you are able to maintain your position up till your opponent provides you an opportunity to hit, so it can be a great idea to attempt and get your challenger to get them in this case!