The Basics of Backgammon Game Plans – Part Two

by Caden on March 6th, 2021

[ English ]

As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your pieces carefully around the board to your inner board while at the same time your opposition moves their pieces toward their inner board in the opposing direction. With opposing player pieces shifting in opposite directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game plan is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if he/she ever tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. Once you have successfully assembled the prime to prevent the movement of your competitor, your competitor does not even get a chance to roll the dice, that means you shift your chips and roll the dice again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game plan and the Blocking Game plan are very similar – to harm your opponent’s positions hoping to improve your chances of succeeding, but the Back Game tactic relies on alternate tactics to do that. The Back Game strategy is often used when you’re far behind your competitor. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to use in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.

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