The Essential Basics of Backgammon Strategies – Part Two

by Caden on August 14th, 2021

As we have dicussed in the last article, Backgammon is a casino game of talent and pure luck. The aim is to move your checkers safely around the game board to your inside board while at the same time your opponent shifts their checkers toward their inside board in the opposite direction. With opposing player chips shifting in opposing directions there is going to be conflict and the need for particular tactics at specific instances. Here are the last two Backgammon plans to finish off your game.

The Priming Game Strategy

If the aim of the blocking tactic is to hamper the opponents ability to move her pieces, the Priming Game plan is to completely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if she at all tries to escape the wall. The trap of the prime can be established anywhere between point two and point 11 in your board. As soon as you’ve successfully assembled the prime to block the movement of your competitor, the opponent doesn’t even get to roll the dice, that means you shift your checkers and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to boost your odds of succeeding, but the Back Game strategy uses different tactics to do that. The Back Game technique is commonly used when you’re far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice toss.

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