Backgammon – 3 Main Schemes

by Caden on August 9th, 2022

In astonishingly simple terms, there are three general tactics employed. You must be able to hop between game plans instantly as the course of the match unfolds.

The Blockade

This involves building a 6-thick wall of checkers, or at a minimum as thick as you might manage, to block in the competitor’s checkers that are on your 1-point. This is considered to be the most suitable course of action at the begining of the match. You can create the wall anyplace between your eleven-point and your 2-point and then move it into your home board as the match advances.

The Blitz

This consists of closing your home board as fast as as you can while keeping your competitor on the bar. e.g., if your opposer tosses an early 2 and shifts one piece from your 1-point to your three-point and you then toss a five-five, you can play six/one six/one eight/three eight/three. Your competitor is now in serious dire straits taking into account that they have 2 checkers on the bar and you have closed half your home board!

The Backgame

This strategy is where you have 2 or higher pieces in your opponent’s home board. (An anchor spot is a position occupied by at a minimum two of your pieces.) It must be played when you are decidedly behind as it much improves your opportunities. The strongest places for anchors are near your opponent’s smaller points and also on abutting points or with one point separating them. Timing is essential for an effectual backgame: at the end of the day, there is no reason having two nice anchors and a solid wall in your own home board if you are then forced to break apart this right away, while your opponent is getting their checkers home, taking into account that you don’t have other extra checkers to shift! In this case, it’s more favorable to have checkers on the bar so that you can maintain your position until your competitor provides you a chance to hit, so it will be a good idea to attempt and get your challenger to hit them in this situation!

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