Backgammon – 3 Main Plans

by Caden on April 22nd, 2023

[ English ]

In exceptionally general terms, there are 3 general tactics used. You want to be agile enough to switch game plans quickly as the action of the game unfolds.

The Blockade

This involves creating a 6-thick wall of pieces, or at a minimum as deep as you might achieve, to barricade in your opponent’s pieces that are on your 1-point. This is considered to be the most adequate tactic at the start of the game. You can create the wall anywhere within your eleven-point and your two-point and then move it into your home board as the game progresses.

The Blitz

This is composed of locking your home board as quickly as as you can while keeping your challenger on the bar. For example, if your competitor rolls an early two and shifts one checker from your one-point to your 3-point and you then roll a 5-5, you are able to play 6/1 6/1 eight/three eight/three. Your opposer is now in big-time dire straits considering that they have two checkers on the bar and you have closed half your inner board!

The Backgame

This tactic is where you have 2 or higher checkers in your competitor’s inner board. (An anchor spot is a position occupied by at a minimum 2 of your checkers.) It would be played when you are decidedly behind as this action much improves your circumstances. The strongest places for anchor spots are close to your competitor’s lower points and also on adjoining points or with one point separating them. Timing is integral for an effectual backgame: after all, there is no point having two nice anchors and a complete wall in your own home board if you are then forced to dismantle this right away, while your opponent is shifting their checkers home, seeing that you don’t have any other additional pieces to shift! In this situation, it is better to have checkers on the bar so that you can maintain your position up till your opposer provides you a chance to hit, so it can be a wonderful idea to try and get your challenger to hit them in this case!

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