Backgammon – Three Basic Plans
by Caden on September 1st, 2024
In exceptionally general terms, there are three general techniques used. You want to be able to hop between techniques almost instantly as the action of the game unfolds.
The Blockade
This involves creating a 6-thick wall of checkers, or at a minimum as deep as you are able to achieve, to lock in the competitor’s pieces that are on your 1-point. This is considered to be the most suitable tactic at the start of the match. You can build the wall anyplace inbetween your eleven-point and your 2-point and then shuffle it into your home board as the match continues.
The Blitz
This consists of closing your home board as fast as as you can while keeping your competitor on the bar. e.g., if your competitor tosses an early 2 and moves one piece from your one-point to your 3-point and you then toss a 5-5, you can play six/one 6/1 eight/three 8/3. Your competitor is now in serious difficulty because they have two checkers on the bar and you have closed half your inside board!
The Backgame
This plan is where you have two or higher anchors in your competitor’s home board. (An anchor spot is a point consisting of at a minimum 2 of your checkers.) It should be employed when you are significantly behind as this plan greatly improves your opportunities. The best places for anchors are near your competitor’s smaller points and also on adjoining points or with a single point separating them. Timing is critical for a competent backgame: at the end of the day, there’s no point having two nice anchor spots and a solid wall in your own home board if you are then forced to break apart this right away, while your opponent is shifting their checkers home, seeing that you do not have other spare pieces to move! In this situation, it is more tolerable to have checkers on the bar so that you are able to maintain your position up until your challenger gives you a chance to hit, so it may be a great idea to try and get your challenger to hit them in this case!
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