The Essential Facts of Backgammon Game Plans – Part 2

by Caden on November 22nd, 2025

As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to move your checkers carefully around the board to your inside board while at the same time your opponent moves their chips toward their home board in the opposite direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for particular tactics at particular times. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Plan

If the purpose of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game strategy is to absolutely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point eleven in your game board. After you’ve successfully constructed the prime to stop the movement of your opponent, the opponent does not even get a chance to roll the dice, and you move your checkers and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game plan are similar – to harm your opponent’s positions with hope to improve your odds of winning, but the Back Game strategy uses different tactics to achieve that. The Back Game plan is commonly utilized when you are far behind your competitor. To compete in Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.

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